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Michael Abrash Joins Oculus, Calls Facebook 'Final Piece of the Puzzle'

Soulskill posted about 6 months ago | from the go-big-or-go-home dept.

Displays 232

trawg writes: "Programming legend Michael Abrash has announced that he has joined the Oculus team to work on the Rift VR headset as Chief Scientist, and will be once again working with John Carmack to bring VR to life. His post covers a lot of ground, including the history of his quest for VR, and ends with his explanation of why he thinks the Facebook acquisition is ultimately a good thing — they have the engineering, resources and long-term commitment 'to solve the hard problems of VR.'" Abrash has long maintained a blog about VR tech — it's worth reading if the subject matter interests you.

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Legendary... (1, Insightful)

CanHasDIY (1672858) | about 6 months ago | (#46605683)

Programming legend Michael Abrash...

Who?

Re:Legendary... (1, Informative)

suso (153703) | about 6 months ago | (#46605737)

Programming legend Michael Abrash...

Who?

You don't know him?!?

Re:Legendary... (5, Informative)

jones_supa (887896) | about 6 months ago | (#46605751)

He was a developer in Quake and has released Michael Abrash's Graphics Programming Black Book.

Re:Legendary... (4, Informative)

Barlo_Mung_42 (411228) | about 6 months ago | (#46605999)

Also responsible for much of the graphics in NT.

Re:Legendary... (0)

Anonymous Coward | about 6 months ago | (#46606055)

Thank you! As a non-programmer, and someone who has enjoyed both Quake and cutting my Admin teeth on NT, it's nice to have some background on who exactly this person is and their merits.

Re: Legendary... (3, Interesting)

the_humeister (922869) | about 6 months ago | (#46606271)

That was a good book. I remember getting it at Barnes and Noble back in 1996. Back then AP computer science was taught in Pascal. But his book was in C so I couldn't use any of the code samples. But it was pretty easy to convert to Pascal. Made a rudimentary asteroids game in 320x240 VGA (with page flipping! Although I felt his way of loading VGA latches and then writing was too complicated so I just drew to a memory buffer and copied to alternating video pages with vsync) with prerendered graphics. It was absolutely awesome. And then I accidentally deleted my hard driveâ¦

Re:Legendary... (2)

Daniel Hoffmann (2902427) | about 6 months ago | (#46606331)

Graphics Programming Black Book is like the Dragon Book(s) or Design Patterns by the Gang of Four, but for graphics.

And if you don't know about at least one out of those three you may return your diploma back to your university.

Re:Legendary... (1, Troll)

BitZtream (692029) | about 6 months ago | (#46605799)

Exactly.

Legend he is not.

Re:Legendary... (1)

Anonymous Coward | about 6 months ago | (#46605817)

Yeah, if he had written a new HTML tool or script language I'm sure you would've known of him...

Re:Legendary... (0, Flamebait)

Anonymous Coward | about 6 months ago | (#46605911)

You must be fucking stupid. I'm guessing that since he hasn't released some bullshit html5 "app" or "framework" (lol JS) you don't know who he is. This guy's Graphics Programming Black Book is a must read for anyone who has even contemplated writing any sort of 3D renderer... Which you probably haven't, because even the likes of ThreeJS would be way, way above your tiny little head.

Re:Legendary... (3, Insightful)

Anonymous Coward | about 6 months ago | (#46606087)

You might be surprised, but the scope of "graphics programming" is very limited when compared to the entirerty of the software industry.

Making optimizations on a project and putting out a book of tricks hardly qualifies a person to be a software legend. Especially when those tricks are derived from commonly used techniques in much of the embedded system / signal processing development world where resources are extremely limited.

Doesn't mean he's not experienced/good at what he does, but hardly qualifies to be put on the pedastal you seem to be putting him on.

Brian Kernighan and Dennis Ritchie on the other hand...

Re:Legendary... (1)

Anonymous Coward | about 6 months ago | (#46606191)

You might be surprised but the very computer system GUI you're writing your response on is probably using DirectX somewhere and THAT'S PARTLY built on HIS optimization and graphics principles.

You can pooh-pooh them as "everybody knew them" but uh... No, they didn't.

But heck, compared to the entirety of the software industry Bill Gates and Steve Jobs just stole all of their technology and Zuckerberg was a script kiddie.

Re:Legendary... (1)

Anonymous Coward | about 6 months ago | (#46606357)

You might be surpised but the very response that you have sent through the inter-tubes is probably using an optimized physical layer I implemented a few years back.

Right because computers, embedded systems, registers never existed before graphics or this guy.

The entirety of the software indsutry exists well outside of MS/Apple/Google/FB. Shows how little people are aware of this today.

Re:Legendary... (0)

Anonymous Coward | about 6 months ago | (#46606389)

Al Gore?

It's fascinating that you somehow seem to understand that the industry is built on the shoulders of others' work but STILL pooh-pooh this guy's VERY LARGE contributions to the PC field.

Yes, I'm sorry to say for you, it DID change the industry as a whole.

Re:Legendary... (5, Informative)

OnceWas (187243) | about 6 months ago | (#46605883)

"Michael Abrash is a game programmer and technical writer specializing in optimization and 80x86 assembly language, game programming, a reputation cemented by his 1990 book Zen of Assembly Language Volume 1: Knowledge. Related issues were covered in his later book Zen of Graphics Programming. [...] After working at Microsoft on graphics and assembly code for Windows NT 3.1, he returned to the game industry in the mid-1990s to work on Quake for id Software. "

http://en.wikipedia.org/wiki/M... [wikipedia.org]

Re:Legendary... (0, Flamebait)

Anonymous Coward | about 6 months ago | (#46605939)

Today's 18-year old shiftless potheads have no idea who made what they take for granted.

All great advances are built upon other people's work, and the dope-addled idiots like "CanHasDIY" can only think far enough to make it into a topical joke.

Re:Legendary... (1)

Anonymous Coward | about 6 months ago | (#46606033)

You mad bro?

Re:Legendary... (-1, Troll)

CanHasDIY (1672858) | about 6 months ago | (#46606043)

Today's 18-year old shiftless potheads have no idea who made what they take for granted.

All great advances are built upon other people's work, and the dope-addled idiots like "CanHasDIY" can only think far enough to make it into a topical joke.

No, please, tell us what you really think, Captain Assumption.

FWIW, we've all heard the "standing on the shoulders of giants" meme, but not all of us consider video game technology as the be-all-end-all of human accomplishment. Twat.

Re:Legendary... (-1)

Anonymous Coward | about 6 months ago | (#46606205)

You are such a complete douche-bage CannedAssDIY, you pussy needs cleaning.

Re:Legendary... (-1)

Anonymous Coward | about 6 months ago | (#46606265)

Since when do douche bags have pussies? And what exactly does a douche bag use to clean its pussy? Another douche (presumably one with a bag)? Is that considered some sort of fucked up version of cannibalism?

Re:Legendary... (4, Interesting)

spire3661 (1038968) | about 6 months ago | (#46606275)

Abrash worked at Intel for years on Larrabee, hes not just a video game engineer. Gabe Newell courted him for YEARS to get him away from Intel. How many billionaire CEOs have courted you personally?

Re:Legendary... (0)

Anonymous Coward | about 6 months ago | (#46606185)

What has this guy made exactly? A book of tricks derived from existing optimization techniques for resources limited embbedded systems that apparently people outside of the gaming industry don't pay attention to?

Re:Legendary... (0)

Anonymous Coward | about 6 months ago | (#46606257)

Only script kiddies think optimization techniques were always kiddies or only for the game industry... or just a "book of tricks".

Re:Legendary... (0)

Anonymous Coward | about 6 months ago | (#46606391)

Where does it say that optimization is only applicable to the gaming industry. It clearly says no one outside the gaming industry pays attention to that particular book of tricks. Reading comp fail.

And yes, optimizations are tricks. Try applying those optimizations from an 8086 to a TI C55XX, go ahead.

Re:Legendary... (5, Informative)

Animats (122034) | about 6 months ago | (#46605953)

He's well known if you're into the low-level machinery of game graphics.

Re:Legendary... (-1, Troll)

CanHasDIY (1672858) | about 6 months ago | (#46606049)

He's well known if you're into the low-level machinery of game graphics.

I presume, then, that the submitter's error was in assuming every person reading Slashdot is "into" game graphics enough to know who the "legends" are.

Re:Legendary... (5, Insightful)

elysiuan (762931) | about 6 months ago | (#46606075)

Would never have been an error in the past sadly.

Re:Legendary... (0)

Anonymous Coward | about 6 months ago | (#46606209)

News flash, there's a lot done / still done in low level machinery outside of game graphics. And not everyone is necessarily interested in game graphics.

Re:Legendary... (0)

Anonymous Coward | about 6 months ago | (#46606129)

isn't this true of any reference to a legend? that term is typically contextual to their respective field. just because a reader is ignorant doesn't make him any less legendary.

Re:Legendary... (5, Insightful)

sconeu (64226) | about 6 months ago | (#46605973)

Turn in your geek card.

In addition to what other people have already said, his columns on graphics in the old dead-tree version of DDJ were a must-read.

Re:Legendary... (-1, Troll)

CanHasDIY (1672858) | about 6 months ago | (#46606059)

Turn in your geek card.

In addition to what other people have already said, his columns on graphics in the old dead-tree version of DDJ were a must-read.

For people into that sort of thing.

Which is but a select subset of a subset of the Slashdot crowd.

Get over yourself... "turn in your geek card" indeed...

Re:Legendary... (2)

H0p313ss (811249) | about 6 months ago | (#46606211)

Turn in your geek card.

In addition to what other people have already said, his columns on graphics in the old dead-tree version of DDJ were a must-read.

For people into that sort of thing.

Which is but a select subset of a subset of the Slashdot crowd.

Get over yourself... "turn in your geek card" indeed...

What do we have to to do? Make you an offer you can't refuse?

Kids these days.

Re:Legendary... (2)

Barlo_Mung_42 (411228) | about 6 months ago | (#46606045)

A few weeks ago I was talking to a high school age son of a friend. The kid studies music in school but still had no idea who Bob Dylan was.
This isn't quite that bad but it's close.

Re:Legendary... (-1, Troll)

CanHasDIY (1672858) | about 6 months ago | (#46606105)

A few weeks ago I was talking to a high school age son of a friend. The kid studies music in school but still had no idea who Bob Dylan was.
This isn't quite that bad but it's close.

Except I'm not a fucking programmer, and especially not a game programmer.

I'd even go so far to bet that a lot of Slashdot regulars were asking themselves the same question I did: who the hell is this guy, and what makes him "legend?" Valid questions, as the submitter didn't bother to explain nor provide any sort of link that would give readers the opportunity to find out.

Now, if you were to ask me "who is Harley Earl," yea, I'd be pretty embarrassed if I couldn't answer. And, of course, I'd forgive anyone who isn't into automotive design by trade or hobby for not knowing.

Re:Legendary... (1)

Anonymous Coward | about 6 months ago | (#46606339)

Except I'm not a fucking programmer

Then get the fuck off of Slashdot.

Facebook is written in php (5, Insightful)

Karganeth (1017580) | about 6 months ago | (#46605685)

Keep that in mind. Facebook is not a company of technological excellence (Apple) or software excellence (Google), but simply got lucky for being the social site that everyone went to.

And if it were written in, (-1, Flamebait)

Anonymous Coward | about 6 months ago | (#46605757)

Python, Ruby on Rails, Classic ASP, cold fusion, or ASP.net the software would automatically be of higher quality?

People like you don't know your ass from a hole in the ground when it comes to software, your entire argue is based on a stereotype. Not only that, but people such as yourself that stereotype a software based on the language it is written usually can not code 1 line in any language. A useless blogger/commentator riding the next popular named dick that comes along. Typical.

disclaimer, I'm a c++/java dev.

Re:And if it were written in, (2, Insightful)

Anonymous Coward | about 6 months ago | (#46605947)

I'm a C/C++/VB.NET/PHP programmer and I can safely say that a good programmer can be a good programmer in PHP, it just takes more effort from the programmer to be discplined about good programming practices. And I totally agree that disrepecting a company or individual for the language their product is developed in is ill informed and shows a lack of experience and understanding of the person forming that opinion.

One of the biggest flaws in PHP is being totally typeless and undeclared - which is a flaw that facebook themselves are attempting to remedy. I haven't actually looked into their proposed solutions, but I do at least respect their development team a bit for trying to give back to the community - even if I totally hate what they otherwise stand for as a company.

Heck, at one point, I would of said it's impossible to make a real game in Java (which I don't know) - but look at minecraft's success. It still may not of been the best choice, but it's obviously possible.

Re: And if it were written in, (1)

Anonymous Coward | about 6 months ago | (#46606005)

To be fair, aren't C++ and Java notorious for doing a bad job of picking up garbage, so maybe you don't know garbage when you see it. :)

Re: And if it were written in, (1)

Grishnakh (216268) | about 6 months ago | (#46606329)

C++ doesn't have any garbage collection. There is an offshoot of C++ used by MS that has managed-code features, but that's not standard C++ (and they're probably not bothering with it much these days in their push to C#).

Re:Facebook is written in php (4, Insightful)

istartedi (132515) | about 6 months ago | (#46605835)

I don't think he's going to be dicking around in their web site code. It could be written in Brainfuck for all he cares. What matters is they have MONEY which he can use to fund efforts at using better technology to write it. Somewhere, somebody has some social site written in the cleanest, most beautiful, maintainable, optimized code that ever existed but... they don't have MONEY. Such is the way of the world. Keeping up with the Kardashians (which is all FaceBook really is) rakes it in. By comparison, things of quality might make *some* MONEY but not enough to fund blue sky projects like VR. At least he's not building rockets for the nazis. Things are much better these days for technical people who need a sugar daddy.

Re:Facebook is written in php (5, Interesting)

Anonymous Coward | about 6 months ago | (#46605841)

Actually, FB has a lot of technological excellence... it isn't seen:

1: They have done more for biometric security and automated facial recognition than virtually any other company out there.

2: They have a very well made system for hunting down people who are actual people versus dummy/sock puppet accounts that get squashed.

3: They are excellent at geolocation.

4: They created the "commodity hardware, have the backend application do all the redundancy" where the fault tolerance is in the top of the stack, as opposed to the hardware like the IBM mainframes. This allows for the absolute cheapest machines possible, and if they die, things continue on. Even entire data centers can drop off the face of the earth.

5: They have the best behavioral reporting and profiling tech out there. Want to check if people 18-25 are interested in your new widget? Easily done by a FB trial balloon.

6: FB advertising is one of the few channels that work. People turn off their TV, but the FB ads will still come to them no matter what. I've used it to propagate info for a non-profit gathering... and attendance doubled.

7: FB is one of the few enterprises that can actually get btrfs from an early beta state to a finished product that can handle production data. Without Facebook, btrfs would probably spend another five years being semi-ignored.

8: FB is one of the few Internet based companies, who, a year after IPO, has stock prices higher than they were when hitting the market and still solid.

9: FB has very tight security. You never see a note about Facebook being hacked, and in security, no news is good news.

10: FB is platform agnostic.

So, even though people bag FB, it is one of the smartest-run businesses on the face of the planet.

Re:Facebook is written in php (4, Funny)

Ralph Wiggam (22354) | about 6 months ago | (#46605893)

Please ignore those facts and take your seat on the Facebook Hate Train.

Re:Facebook is written in php (1)

Anonymous Coward | about 6 months ago | (#46605985)

It's not the technological excellence that people dispute here. It's the fact that for Facebook proper, the users are the product, not the customer. Most of the people complaining about what Facebook will do to the Oculus Rift are concerned that Facebook will apply that same business model to the Oculus Rift, such that there will be nary an app for the Rift that doesn't try to continue monetizing itself after the user's initial purchase, through ads, microtransactions, or whatever else Facebook comes up with next. The autoplaying video ads, Timeline, and a bunch of other "features" that Facebook users don't want but that were foisted upon the userbase anyway, are a repeated testament to what Facebook will push through over the userbase's objections if it will help them make more money.

Re:Facebook is written in php (0)

Jmc23 (2353706) | about 6 months ago | (#46606067)

So.... capitalism bad? Or is it just the communist aspect of providing a service for free combined with the capitalistic money-making mindset that makes the USian head explode?

Re:Facebook is written in php (1, Informative)

vux984 (928602) | about 6 months ago | (#46606053)

1: They have done more for biometric security and automated facial recognition than virtually any other company out there.

Yes, but by massively invading the privacy of people who genererally thought they were just sending messages to their friends instead of participating in this research. (sure the ToS and disclaimers were in place, and while they covered their legal asses, their ethics leave everything to be desired.)

2: They have a very well made system for hunting down people who are actual people versus dummy/sock puppet accounts that get squashed.

How many pets have facebook accounts again? Actual people my ass.

3: They are excellent at geolocation.

In that people tell them where they are by various means (deliberate and inadvertently -- usually the latter, and then they know where you are.)

4: They created the "commodity hardware, have the backend application do all the redundancy"

er... no. Lots of people did that.

5: They have the best behavioral reporting and profiling tech out there. Want to check if people 18-25 are interested in your new widget? Easily done by a FB trial balloon.

True? I assume. I wouldnt' know.

6: FB advertising is one of the few channels that work. People turn off their TV, but the FB ads will still come to them no matter what. I've used it to propagate info for a non-profit gathering... and attendance doubled.

It works well for some stuff, yes.

7: FB is one of the few enterprises that can actually get btrfs from an early beta state to a finished product that can handle production data. Without Facebook, btrfs would probably spend another five years being semi-ignored.

Maybe. They are larger and motivated I'll give them that.

8: FB is one of the few Internet based companies, who, a year after IPO, has stock prices higher than they were when hitting the market and still solid.

Sad but true.

9: FB has very tight security. You never see a note about Facebook being hacked, and in security, no news is good news.

LOL. Check again. Several high profile hacks of various types.

10: FB is platform agnostic

???
Like pretty much any website. Ever.

So, even though people bag FB, it is one of the smartest-run businesses on the face of the planet.

Says anyone about any company on an upward trend.

And from the summary:

" they have the engineering, resources and long-term commitment 'to solve the hard problems of VR.'

I agree. I beleive facebook has the commitment and resources to solve the hard problems of VR. Namely: monetizing it effectively it with ads, and using the data of people using it to figure out how to sell them more crap.

Re:Facebook is written in php (2)

H0p313ss (811249) | about 6 months ago | (#46606235)

Like pretty much any website. Ever

If only that were true, I can only conclude that you must be new here.

Re:Facebook is written in php (4, Insightful)

Anonymous Coward | about 6 months ago | (#46606163)

And one more thing. The basic functions of the site wouldn't be hard to create and run for a 100 people. But do that for a million and things get different. Do it for 1.2 billion and things get fucking weird. They MUST have some serious shit going on to operate at that scale. Yeah, they've got tons of market analysts and designer-types, but somewhere they've got some Ph.D. computer science guys that are making the core of the thing run, inventing technology that doesn't exist anywhere else because this kind of scale just isn't normally done.

Re:Facebook is written in php (0)

Anonymous Coward | about 6 months ago | (#46606401)

2: They have a very well made system for hunting down people who are actual people versus dummy/sock puppet accounts that get squashed.

They haven't nailed any of mine yet.

Re:Facebook is written in php (2)

Ralph Wiggam (22354) | about 6 months ago | (#46605913)

No. You think that Facebook crushed MySpace and Friendster without any sort of technological or software competence? Hundreds of millions of people opened accounts there for absolutely no reason?

Re:Facebook is written in php (1)

king neckbeard (1801738) | about 6 months ago | (#46606197)

Facebook crushed myspace because myspace went to total shit faster than Facebook did, and arguably benefited a bit from learning from the mistakes of myspace and friendster. They have picked up some innovation in scalability and reliability along the way, but their success is more due to the incompetence of their competitors than their own competence.

Now that the puzzle is complete... (4, Insightful)

i kan reed (749298) | about 6 months ago | (#46605687)

You can finally see the picture. It's a giant middle finger. Flipping you off. Forever.

Re:Now that the puzzle is complete... (0)

Anonymous Coward | about 6 months ago | (#46606027)

This image sums it up nicely ...

http://i.imgur.com/xbmzqYp.gif :(

Re:Now that the puzzle is complete... (1)

rogoshen1 (2922505) | about 6 months ago | (#46606099)

Orwell would be proud, double plus good reference :)

Re:Now that the puzzle is complete... (1)

i kan reed (749298) | about 6 months ago | (#46606131)

Original ideas can't end in the word "forever" Thanks Orwell.

Irrelevent (1)

Macthorpe (960048) | about 6 months ago | (#46605721)

You can have all the engineering genius in the world, but when you have famous programmers abandoning the platform because of it's association with Facebook [notch.net] , what's the point?

If a tree falls in a forest with nobody to hear it...

Re:Irrelevent (1)

Macthorpe (960048) | about 6 months ago | (#46605733)

And yes, I can't spell irrelevant. That isn't relevent to my point!

Re:Irrelevent (1)

Anonymous Coward | about 6 months ago | (#46605807)

You also don't know the difference between its and it's.

Re:Irrelevent (1)

lgw (121541) | about 6 months ago | (#46606423)

That's irrelephant! [bing.com]

Re:Irrelevent (1)

Jmc23 (2353706) | about 6 months ago | (#46605853)

oh boohoo, one developer of an non-social game pissed because of the simple possibility that maybe, sometime in the distant future, you might have to actually interact with people, even if it is virtually.

Re:Irrelevent (2)

FatAlb3rt (533682) | about 6 months ago | (#46605889)

The voice of dissent has been a lot louder than the supporters.

Re:Irrelevent (1)

Jmc23 (2353706) | about 6 months ago | (#46605935)

As is always the case in reality.

Whiners whine, developers pretty much keep developing.

Re:Irrelevent (2)

i kan reed (749298) | about 6 months ago | (#46606141)

Except when there's no evidence of this.

Re:Irrelevent (1)

Macthorpe (960048) | about 6 months ago | (#46605951)

Though it's plain you didn't read the blog post he wrote (he actually states specifically that VR is ideal for social, he just doesn't trust Facebook to push the platform for games development given their history of arbitrarily changing the playing field), I was using Notch as an example. Try having a browse around, and see if you can find a game developer who is genuinely excited about Facebook's involvement.

Re:Irrelevent (1)

Jmc23 (2353706) | about 6 months ago | (#46605997)

Try reading the article.

The whiners are all myopic geeks. It's like complaining about the military building a network of computers. Good or evil, no matter the source of impetus, a tool is a tool, and people will force it to always be a tool.

Re:Irrelevent (1)

Macthorpe (960048) | about 6 months ago | (#46606095)

"Myopic geeks"? I can't help thinking I've been trolled.

Anyway, I read the blog post, as the AusGamers article was slashdotted before I got there. It mentioned nothing about what Facebook can bring to the Oculus Rift other than "resources". They also talk about long-term commitment, though I guess you would have to ask Zynga on how Facebook have delivered on their commitment to a stable gaming platform previously.

Re:Irrelevent (1)

ObsessiveMathsFreak (773371) | about 6 months ago | (#46605959)

Or maybe, in order to play Minecraft, etc with an Occulus Rift, or eventually play them at all, everyone would first need to sign up for a Facebook account. Notch made the right call on this one.

Re:Irrelevent (0)

Anonymous Coward | about 6 months ago | (#46606001)

Notch was never in a position to abandon it, he himself admitted doing nothing with the VR headset he got from kickstarter. He finally flew out to Oculus HQ after they had to call him and remind him he hadn't redeemed his kickstarter reward and had to bribe him with Carmack being there to get him to come. After he gets there and they say how much they want Minecraft to be in VR, he tells them it probably wouldn't work because you know because Minecraft is an optimized turd and how he can't see it working in VR. Meanwhile fans have already made a Mod that works and runs just fine.

So the ending statement is Notch is worthless to VR.

Re:Irrelevent (1)

ButchDeLoria (2772751) | about 6 months ago | (#46606149)

Notch is just worthless in general. All the development is done now by Jeb, while Notch is on permanent paid vacation.

Re:Irrelevent (1)

spire3661 (1038968) | about 6 months ago | (#46606297)

As much as I love and respect Notch, his knee-jerk reaction does not help VR at all. Its fine if he wants to pull out, but the FB deal is done, lets move on and get VR going.

Re:Irrelevent (1)

Macthorpe (960048) | about 6 months ago | (#46606405)

I agree and disagree - we should get VR moving, but there are other projects to put resources into that won't have Facebook's history of dumping on their partners.

Virtual farmsville? (0)

Issarlk (1429361) | about 6 months ago | (#46605791)

Virtual 3D wall with ads that fly into your face?
Virtual 3D panorama of your friends' latest photographs of their cats?

To me VR is as important to Facebook as a spoiler to a Trabant.

Mc Cormack and his motivations... (0)

Anonymous Coward | about 6 months ago | (#46605811)

The things I do for a large pile of cash...

He calls Facebook the final piece of the puzzle (3, Funny)

ArcadeMan (2766669) | about 6 months ago | (#46605843)

And I call Facebook the final straw.

Re:He calls Facebook the final piece of the puzzle (0)

Anonymous Coward | about 6 months ago | (#46605897)

the final solution

Re:He calls Facebook the final piece of the puzzle (1)

Stormwatch (703920) | about 6 months ago | (#46605963)

IT'S THE FINAL COUNTDOWN!

[ insert epic synthesizer intro here ]

Re:He calls Facebook the final piece of the puzzle (1)

H0p313ss (811249) | about 6 months ago | (#46606243)

IT'S THE FINAL COUNTDOWN!

[ insert epic synthesizer intro here ]

*The world rumbles as millions of geeks dance badly, scaring pets and spilling drinks the world over.*

Re:He calls Facebook the final piece of the puzzle (2)

BergZ (1680594) | about 6 months ago | (#46606291)

The final fantasy!

... Actually, that might be pretty amazing on a VR headset.

VR is the next big thing (1)

prefec2 (875483) | about 6 months ago | (#46605879)

Not. VR is definitely cool for games and art, but in many other cases it is overrated. Data analysis, science, or medicine will not really benefit from it in the form of VR headsets.
This is different with augmented reality. This is can really be helpful for many people.

Finally! (1)

Jmc23 (2353706) | about 6 months ago | (#46605881)

I've only been thinking abou this team for the past quarter of a century.

This man thinks like he has a fixed amount of registers. This is a good thing for interfacing software and hardware.

Too bad my original desire for their combo, to develop tools to restore eyesight, is now moot.

What's so special... (1)

jasno (124830) | about 6 months ago | (#46605903)

Does anyone know what's so special about Oculus? Do they have some intellectual property that will make them money, or are they just improving on 30 year old ideas [youtube.com] ?

It seems to me that all we're waiting for are component prices(high res, compact LCDs and accurate, fast sensors) to drop. Sure, there will be some software work, but we already have stereoscopic support in game engines and now 3d media content.

Sure, there will be a lot of work crafting new interfaces and presentation schemes, but that's all software and design, not hardware.

Re:What's so special... (1)

Imazalil (553163) | about 6 months ago | (#46606323)

The exact things applied to the original iPhone. And while we all grumbled about Palm Pilots and Windows Mobiles, the world took notice.

I still don't care (-1)

wjcofkc (964165) | about 6 months ago | (#46605909)

And I'm still upset over this whole affair for all the reasons outlined by fellow Slashdoters when the facebook acquisition was announced. There is no way facebook is going let this technology develop without a plan to monetize the data of the people who wear it. That in itself may not be so bad, however I do not have a facebook account (as of several years) and I'm not going reactivate it just to use an Occulus. Certainly this is speculation, but it's not far fetched by any measure. Further, I am not about to wear something on my head or anywhere else with a facebook logo, except on a condom cause fuck facebook.

Re:I still don't care (1, Funny)

Jmc23 (2353706) | about 6 months ago | (#46606107)

Yes, please despair for no reason at all for the forseeable future.

Thanks to people like you, the earth's quota of despair can be fulfilled by a few miserable people and the rest can live their lives out in happiness.

Hopefully this will be the boost eyetap needs (1)

drinkypoo (153816) | about 6 months ago | (#46605929)

But of course, they won't be able to get funded through kickstarter now. That well has been poisoned for this sort of project, at least.

But maybe this will be what convinces an investor to get on board there. And then hopefully that won't become as contaminated as this. And it's what's really wanted, a good augmented reality display. I don't just want to replace life, I want to augment it :p

Re:Hopefully this will be the boost eyetap needs (1)

Jmc23 (2353706) | about 6 months ago | (#46606035)

Stop drinking poo, it'll make you feel a lot better about life by getting rid of that shitty attitude.

Good news everyone (1)

OzPeter (195038) | about 6 months ago | (#46605945)

Facebook now has VR googles, so we can go visit the inter webs!

What about InfinitEye? (3, Informative)

Stormwatch (703920) | about 6 months ago | (#46606063)

After the FB/Oculus news, I looked into alternatives and found about this InfinitEye [roadtovr.com] project from France that claims to do 210 degree of horizontal FOV, fully covering the human peripheral vision (while the Rift only does only 90 degrees). I'd pay attention to this one now.

Writing on the wall (2)

phorm (591458) | about 6 months ago | (#46606085)

It's sounding a lot like this acquisition really has a lot less to do with Facebook itself, than just to do with Facebook's money. FB is in a business that can only be monetized so much. It's also a nook where many predecessors have suddenly gone from most-popular-site-eva to a discarded remnant. Geocities, Myspace, etc were also very popular in their day but inevitably doomed.

If Microsoft could start a successful game console, perhaps FB can move into the VR market. I see disastrous things if they try to mix their core business with Occulous, and frankly the privacy implications scare me enough that I'll be keeping my distance for now, but I've still got a small grain of hope that they're really just looking to buy into emerging markets to pad the inevitable decline of their primary LOB.

Re:Writing on the wall (2)

mark-t (151149) | about 6 months ago | (#46606283)

I see disastrous things if they try to mix their core business with Occulous

I think that everybody who is against this does... what's more is that the most of the people who are against this believe that FB is liable to try this anyways.

But if they can make an awesome VR system that's reasonably priced without turning it some kind of facebook appliance, that's just great. I hope that's what they do.... it's not, however, what I seriously expect to happen.

Because Oculus HR didn't get the memo yet (3, Insightful)

ggraham412 (1492023) | about 6 months ago | (#46606093)

From the article, Abash has been around for 57 years ?

Oculus HR obviously didn't get the memo yet to ignore guys over 30.

Re:Because Oculus HR didn't get the memo yet (0)

Anonymous Coward | about 6 months ago | (#46606193)

Sure, lets ignore the guy who basically invented realtime pc 3d video graphics, I'm sure he has nothing interesting to say.

Re:Because Oculus HR didn't get the memo yet (0)

Anonymous Coward | about 6 months ago | (#46606301)

Sure, lets ignore the guy who basically invented realtime pc 3d video graphics, I'm sure he has nothing interesting to say.

Woosh.

Re:Because Oculus HR didn't get the memo yet (3, Insightful)

spire3661 (1038968) | about 6 months ago | (#46606313)

There is no one under 30 that can do what Abrash does.

dsfdsfsfd (0)

Anonymous Coward | about 6 months ago | (#46606287)

asdsadasda dfdfdfs ddsfsd

"This is the year..." (3, Funny)

Snufu (1049644) | about 6 months ago | (#46606309)

"This is the year that virtual reality becomes mainstream" [1-25]

[1] Some guy, (1964.)
[2] Some guy, (1974.)
[3] Some guy, (1979.)
[4] Some guy, (1981.)
[5] Some guy, (1982.)
[6] Some guy, (1983.)
[7] Some guy, (1984.)
[8] Some guy, (1986.)
[9] Some guy, (1989.)
[10] Some guy, (1994.)
[11] Some guy, (1995.)
[12] Some guy, (1996.)
[13] Some guy, (1997.)
[14] Some guy, (1999.)
[15] Some guy, (2000.)
[16] Some guy, (2002.)
[17] Some guy, (2003.)
[18] Some guy, (2006.)
[19] Some guy, (2007.)
[20] Some guy, (2009.)
[21] Some guy, (2010.)
[22] Some guy, (2011.)
[23] Some guy, (2012.)
[24] Some guy, (2013.)
[25] Some guy at Facebook, (2014.)

Why VR sucks, except for games (1)

Animats (122034) | about 6 months ago | (#46606373)

The trouble with VR is that it's hard to do anything in there except move and shoot. Manipulation sucks without force feedback. When VR was first developed, there was a lot of interest in it for CAD. But it didn't help.

Trying to assemble parts in VR is no better than doing it with a mouse and screen. Legos might work. VR Minecraft is quite possible, because things snap into place in easily implemented ways. Real world parts don't fit together as simply.

(Although, thinking about this, it might be possible. You'd need a good game physics engine with very good support for actual geometry. Not just bounding boxes, but good enough to handle bolt-in-hole placement. This is a solved problem in collision detection (I used to work on that), but most games don't bother. Then you'd need to assist the user with something like the "Assemble" feature in Autodesk Inventor. But it would need to be more physical and less symbolic than the way Inventor does it, where assembly means aligning two facing features. Inventor does it that way because you may want to align the features first, then put a hole and bolt through both, then project the hole back onto the original parts so you know where to drill the hole in each part. This is what you need for mechanical design, but not for assembling existing parts.)

Hire Romero and facebook will make you their bitch (0)

Anonymous Coward | about 6 months ago | (#46606403)

Getting the old band back together.
Come on Zuckerburg, get Romero on board! Because Facebook is DEFINITELY going to make you their bitch.

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